May 25, 2016–May 25, 2016 from 8:00am–12:00pm
Can creativity be taught? Other than dogged work, determination, or the serendipity of the gods, how can we consistently create breakthrough ideas, products and solutions? Here’s a new answer: We play. Building on the games designed for the creators of Apple Computer, participants will be given tools that open up new paths of creativity and problem solving in their work. Focus: We play Genius Games not only to discover previously invisible doors but open them and inhabit a new world. These are not traditional games where one player wins and others lose. The object of Genius Games is not the “goal” but the potential transformation of your own brain/mind. Heart, emotions and spirit come into it too, so that participants may become creative thinkers, producing solutions for the good of oneself, one’s work and all mankind. Participants: The course is appropriate for researchers seeking a breakthrough; corporate leaders seeking a new vision or product; professionals in health, well-being, or medicine; designers, communicators and artists; educators and policy thinkers; and professionals who seek a more innovative path for their work. Participants will:
May 25, 2016–May 25, 2016
from 8:00am–12:00pm
Registration for this event is required.
Visit the registration page for details.
$395.00 general; $335 faculty/staff/students
Alyssia Wagner • aawagner@ucsd.edu • (858) 822-0575
Faculty, Staff, Students, The General Public
Rady School of Management